Python CMU Graphics IDE

Learn Python with Carnegie Mellon's educational graphics library. Visual programming made easy.

Python CMU Graphics IDE interface

Browser-Based CMU Graphics IDE

JuiceMind's online CMU Graphics IDE runs entirely in your browser — students write Python against Carnegie Mellon's cmu_graphics library and watch shapes and animation render beside the code. Built for K-12 classrooms following the CS Academy sequence.

Full cmu_graphics Support

The same educational graphics library CS Academy is built on, imported without any installation.

Test Cases & Autograding

Configure unit tests that run against student code and return instant feedback automatically.

Shapes, Animation & Input

Draw shapes, animate them, then make them respond — the visual loop that makes abstract code concrete.

Works on Chromebooks & Tablets

Any device with a web browser. Nothing to install, update, or get past IT for.

Built-in Error Detection

Clear tracebacks and inline error highlighting point students to the exact line that broke.

Save, Share & Submit

Student work saves automatically and can be shared with a link or turned in for grading.

Why use JuiceMind as a teaching tool?

A complete platform built for K-12 computer science education

LTI Integration

Works with Canvas, Google Classroom, and Schoology.

Web-based

Students complete everything on any web browser.

Group Projects

Students collaborate in real-time with classmates.

Debugger

Step through code line by line to find the problem.

Pre-made Exercises

Ready-to-use exercises and projects you can assign today.

24-Hour Support

Customer support around the clock when a class needs it.

Ready to Start Coding?

Jump into our Python CMU Graphics IDE and start writing code in seconds. No signup required to try it out.